Hollow Signal
A four-player co-op horror game about a radio signal that shouldn’t exist — and the forest that answers back.
- Platform
- Beyond
- Genre
- Co-op horror
- Status
- In development
- Release
- TBA
01 Overview
Something in the forest is broadcasting.
Hollow Signal is our first original game beyond existing platforms. Together with up to three friends, you follow a looping radio broadcast deep into a forest that rearranges itself every night.
Proximity voice, scarce batteries and a creature that reacts to sound turn every whisper into a decision. The game is in prototype — we share progress in our devlogs.
Built with
- Unreal Engine 5
- C++
- Steamworks
02 Hollow Signal
Features
- 01
Proximity voice
Voices carry, echo and fade with distance. So do screams.
- 02
A forest that changes
Procedural layouts reshuffle paths and landmarks every night.
- 03
Sound-driven AI
The creature hunts by sound. Every door, step and radio burst matters.
- 04
Short, intense runs
Sessions of 30 to 45 minutes, made for a night with friends.
Follow the development
Devlogs, playtests and first looks happen on our Discord first.
Next project
Notales Core