The studio

No tales. Just worlds.

Notales Studios is an independent game studio. We design, build and run modern game experiences — on the platforms players already love and on the ones that come next.

01 Our story

Why “Notales”?

The best moments in multiplayer games are rarely written by designers. They happen when a heist goes wrong, when a town elects its first mayor, when four friends hear a sound in the forest.

We don’t want to tell players a tale. We want to build worlds rich enough for them to write their own — and engineer those worlds well enough to last for years.

02 What we believe

Principles

  1. Players first

    Every system starts with one question: what stories will players tell with this?

  2. Built to last

    Clean architecture and documented code that survive years of updates — and new team members.

  3. Performance is a feature

    Smooth frames and stable ticks are not a nice-to-have. We measure them on every change.

  4. Built with the community

    We test early, share progress openly and listen hard. Our players are our best designers.

03 How we work

From idea to living world

  1. 01

    Discover

    We define the fantasy, the audience and the reason players will keep coming back.

  2. 02

    Prototype

    Playable in weeks, not months. We find the fun before we scale anything.

  3. 03

    Build

    Production in short cycles with code reviews, profiling and playtests every sprint.

  4. 04

    Launch

    Closed tests, load tests and a launch plan the community is part of.

  5. 05

    Live

    Updates, events and balancing based on real data and real feedback.

04 Where we play

Platforms

  • FiveM

    Roleplay & multiplayer for GTA V

    Roleplay cities, custom frameworks and polished interfaces for the GTA V multiplayer platform.

    • Complete roleplay servers
    • Frameworks & resources
    • NUI interfaces in Vue
    • Performance & security audits
    All projects →
  • Minecraft

    Networks, plugins & minigames

    Survival worlds, competitive minigames and the custom plugins that power them — for Java Edition.

    • Survival & minigame networks
    • Paper & Velocity plugins
    • Custom maps & builds
    • Resource packs & custom UI
    All projects →
  • Beyond

    Original games & new engines

    Original games, prototypes and tools on new engines — wherever the next great world wants to live.

    • Original game prototypes
    • Unreal & Unity development
    • Tools & pipelines
    • Web & companion apps
    All projects →

Want to build with us?

Whether you want to join the team or partner on a project — we would love to hear from you.